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Stats & Description of Vargo

Followers

So dear visitor, you wanted to know about master Alias's followers. Since I am one of them, I'll tell some more of myself first, then you can ask about others, should you still wish to ..


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* Feera 
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* Nerus 
* Nizia 
* Ocib 
* Olle 
* Ossa 
* Pata 
* Saszi 
* Skento 
* So'ana 
* Sonoman 
* Tonfi 
* Vargo 
* Vilmij 
* Wenoman 
* Xoha'chri 
* Ylve 

Vargo
    Name  : Vargo        Age  : 29        THAC0  : 8     
Race  : Mul (M)   Size  : 1.95 m    HP  : 97 
Class(es)  :  Gladiator(13)   Weight  : 126 kg    MTHAC0  : 14 
Alignment  : LN  Rank  : Silver   MAC  : 0 
Occupation  : Captain of the Guard   PSP  : 37 

Description:
Heavy build, grey eyes, covered with tattoos

History:
Vargo is a male mul. He used to be a gladiator in the the stables of one of Tyr's lower nobility. Though strong, as a gladiator he did not perform well. Consequently, he was not treated with too much respect in the stables. When Kalak was slain and slavery abolished, the noble family was forced to release any gladiator who did not wish to remain. Thus, Vargo left their service and started looking for a new master. After various jobs, he thought of applying by one of those who helped slaying Kalak. So, he came to the newly formed House Amber. Vargo is in his heart a gladiator, and most likely will stay that way. He is the captain of the internal guard of Amber, and it is his responsibility to keep the house safe. He wears a silver and an obsidian ring, signifying both his rank as Senior Agent and captain of the guard.

Notes:
- Commands :
* 100 Lvl 2 Gladiators
* 70 Lvl 3 Fighters
* 110 Lvl 3 Fighters
* 30 Lvl 4 Fighters
* 10 Lvl 5 Gladiators

Abilities:
Str : 20   | Wgt.All.: 160 lbs. | BB/LG: 25% | Att.Adj.: +2 | Dam.Adj.: +5 | Max.Press: 330 lbs. | OD: 14(0)
Dex : 12 | Missile Adj. : +0 | Reaction Adj. : +0 | Armor Class: +0
Con : 16 | Sys.Shock: 95% | Pois.Save: +0 | HP Adj.: +2(+2) | Res.Surv.: 96% | Regen.: *
Int : 10 | Max.Spll.Lvl: 5th | Max.Spll/Lvl: 7 | Ill.Imm.: None | Bonus NWP: 2 | Learn Spell: 35%
Wis : 14 | Bonus Spells: 2,0,0,0,0,0,0 | Max.Lvl.: 5th | Spell Fail.: 0% | Def.Adj.: +0 | Spll.Imm.Class: -
Cha : 12 | Loy.Base: +0 | Max. Henchmen: 5 | Init.Reac.Adj.: +0
Saves:
Par./Pois./DM  : 5 
Rod/Staff/Wand  : 7 
Pet./Pol.  : 6 
Breath Weapon  : 5 
Spells  : 8 

Weapon Proficiencies:
Weapon Thac0 Dam(SM/L) Type Spd #Att Range 2H Sp.
Club51d6 / 1d3 (+7)B42.50/0/0.x
Long sword51d8 / 1d12 (+7)S52.50/0/0.x
Quarterstaff51d6 / 1d6 (+7)B42.50/0/0xx
Short sword51d6 / 1d8 (+7)P32.50/0/0xx
Gythka52d4 / 1d10 (+7)P/B92.50/0/0xx
Wrist Razor51d6+1 / 1d4+1 (+7)S22.50/0/0.x
Ambidexterity6 / (+5)-000/0/0..
Net5 / (+7)B102.50/0/0xx
Non-Weapon Proficiencies:
Blind-fighting---0
Armor OptimizationDex-2
Sign LanguageDex0
Weapon ImprovisationWis-1
IntimidationCha0
Arena ActingCha-1

Thieving:
Skill Base  Dex.  Racial  Normal  No Armor  Padded or
Studded 
Pick Pockets 0%  0%   0%  0%  5%  -30% 
Open Locks 0%  0%   -5%  -5%  -5%  -15% 
Find/Remove Traps 0%  0%   0%  0%  0%  -10% 
Move Silent 0%  -5%   5%  0%  10%  -20% 
Hide in Shadows 0%  0%   0%  0%  5%  -20% 
Detect Noise 0%   0%  0%  0%  -10% 
Climb Walls 0%   5%  5%  15%  -25% 
Read Lang. 0%   -5%  -5%  -5%  -5% 
Poison:
Type Method Onset Damage Quantity  Notes

Racial Abilities:
  • Can sustain heavy labor (quarry working, running) for 24 + Con hours
  • Can sustain light labor (walking encumbered) for 48 + Con hours
  • Can sustain medium labor (mining, jogging) for 36 + Con hours
  • Can sustain normal labor (walking, conversation) for Con days
  • Infravision up to 60 feet.
  • Is always rested after 8 hours of sleep.
Class Abilities:
  • Proficient with all weapons.
  • Can specialize in several weapons.
  • Has a 4-point chart bonus for unarmed combat.
  • Optimize armor (-1 to AC for every 5 levels).